Wound is an active ability in Sonny 2.
Attacks the enemy, causing the target to bleed for 63% of your Strength and receive X% additional damage from all sources. This effect cannot stack.
Deals damage to a target and places a buff on it for 3 turns.
Wound: This unit receives X% additional damage from all sources and is bleeding for 63% of the attacker's Strength each turn.
- Tier 1: Costs 40 Focus, damages with 180% Strength and target receives 30% extra damage from all sources with an additional 3
- Tier 2: Costs 30 Focus, damages with 220% Strength and target receives 35% extra damage from all sources with an additional 6
Well fitting in a majority of builds, it is reliable as a debuff for increasing damage dealt and works well to finish off weaker enemies, as well as allowing physical, strength-based builds to amplify the damage output.
- The enemy version is nearly identical, but has a lower cost and lower damage.
- This ability looks identical to the abilities Blood Strike, Decimate, Blood of the Enemy and Solid Evidence.