The Real Hobo | |
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Level | 14 |
Race | Human |
Zone | Ivory Line - Stage 6 |
The Real Hobo is an enemy from Ivory Line in Sonny 2.
Battle[]
Attributes[]
Attributes | LV14 | ||||||||
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EASY | Speed | 96 | |||||||
Instinct | 284 | ||||||||
Strength | 284 | ||||||||
HP | 35170 | ||||||||
CHALLENGING | Speed | 107 | |||||||
Instinct | 568 | ||||||||
Strength | 568 | ||||||||
HP | 59789 | ||||||||
HEROIC | Speed | 107 | |||||||
Instinct | 711 | ||||||||
Strength | 711 | ||||||||
HP | 70340 | ||||||||
Focus | 100 | Physical | Cosmic | Ice | Fire | Lightning | Earth | Shadow | Poison |
Target Weakest | Piercing | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Defense | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Abilities[]
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Restores 8 Focus to caster. |
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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Co-ordination is difficult with a Hobo's blood alcohol content. Speed reduced! | Lasts 4 turns. Speed lowered by 40%. Cannot stack. Applied to caster. |
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Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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Living in the streets has resulted in some unpleasant medical conditions for this hobo. Damage taken over time. | Lasts 6 turns. Damaged for 300% Strength. Cannot stack. Applied to caster. |
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Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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Rule Nr. 6: Never fight against someone sober, they penetrate your brilliant drunken defence too easily. Damage received increased by 250%. | Lasts 5 turns. Cannot stack. Applied to caster. |
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Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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Bells are ringing from last night's bottle of Smirnoff. Damage over time done amplified by 200%. | Lasts 5 turns. Cannot stack. Applied to caster. |
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Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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Constantly being looked down upon leaves open wounds. Health decreased by 30% | Lasts 5 turns. Cannot stack. Applied to caster. |
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Ability Selection[]
Notes on enemy AI: | While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc. Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn) Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above. Ally-targetting abilities always target the weakest targetable ally. Selection within a category is random unless indicated. All exceptions noted below. |
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Battle Stages | First Choice | Second Choice | Third Choice |
HP above 1% | Clumsy Diseased Drunk Groggy Life |
Auto Swing | |
HP below 1% | 50%: -Clumsy -Diseased -Drunk -Groggy -Life 50%: -Auto Swing |
Equipment[]
Headwear | Bodywear | Gloves | Leggings | Footwear | Primary | Secondary |
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Beard | Upper Rags | Hope's Grasp | Lower Rags | Beggar Boots | A Broken Pipe |
Tactics[]
- His attacks causes himself to gain negative buffs, survive his attacks and he should destroy himself.
Drops[]
Trivia[]
- He drops two of his items, while The Hobo only drops one.
See Also[]
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