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The Real Hobo
Level 14
Race Human
Zone Ivory Line
- Stage 6

The Real Hobo is an enemy from Ivory Line in Sonny 2.

Battle[]

Attributes[]

Attributes LV14
EASY Speed 96
Instinct 284
Strength 284
HP 35170
CHALLENGING Speed 107
Instinct 568
Strength 568
HP 59789
HEROIC Speed 107
Instinct 711
Strength 711
HP 70340
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
50%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Auto Swing
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Element Damage/Healing
Physical
170% Strength + 170% Speed
Accuracy modifier Additional notes
1
Restores 8 Focus to caster.


Clumsy
Cost CD Available Targets Number on Action Bar
None
7
Enemies
1
Element Damage/Healing
Shadow
20% Strength
Accuracy modifier Additional notes
8
Clumsy
Co-ordination is difficult with a Hobo's blood alcohol content. Speed reduced! Lasts 4 turns.
Speed lowered by 40%.
Cannot stack.
Applied to caster.
Debuff


Diseased
Cost CD Available Targets Number on Action Bar
None
7
Enemies
1
Element Damage/Healing
Physical
20% Strength
Accuracy modifier Additional notes
1
Diseased
Living in the streets has resulted in some unpleasant medical conditions for this hobo. Damage taken over time. Lasts 6 turns.
Damaged for 300% Strength.
Cannot stack.
Applied to caster.
Debuff


Drunk
Cost CD Available Targets Number on Action Bar
None
7
Enemies
1
Element Damage/Healing
Physical
20% Strength
Accuracy modifier Additional notes
8
Drunk
Rule Nr. 6: Never fight against someone sober, they penetrate your brilliant drunken defence too easily. Damage received increased by 250%. Lasts 5 turns.
Cannot stack.
Applied to caster.
Debuff


Groggy
Cost CD Available Targets Number on Action Bar
None
7
Enemies
1
Element Damage/Healing
Physical
20% Strength
Accuracy modifier Additional notes
8
Groggy
Bells are ringing from last night's bottle of Smirnoff. Damage over time done amplified by 200%. Lasts 5 turns.
Cannot stack.
Applied to caster.
Debuff


Life
Cost CD Available Targets Number on Action Bar
None
7
Enemies
1
Element Damage/Healing
Physical
20% Strength
Accuracy modifier Additional notes
8
Hobo's Life
Constantly being looked down upon leaves open wounds. Health decreased by 30% Lasts 5 turns.
Cannot stack.
Applied to caster.
Debuff

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 1% Clumsy
Diseased
Drunk
Groggy
Life
Auto Swing
HP below 1% 50%:
-Clumsy
-Diseased
-Drunk
-Groggy
-Life
50%:
-Auto Swing

Equipment[]

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
Beard Upper Rags Hope's Grasp Lower Rags Beggar Boots A Broken Pipe

Tactics[]

  • His attacks causes himself to gain negative buffs, survive his attacks and he should destroy himself.

Drops[]

Item Name Item Icon Sell Price Item Stats Item Description
Lower Rags
โ‚ฌ74
  • Speed+8
  • Instinct+8
  • Strength+8
  • Vitality+8
Beggar Boots
โ‚ฌ53
  • Speed+9
  • Instinct+6
  • Strength+6
  • Vitality+2
Hope's Grasp
โ‚ฌ53
  • Speed+9
  • Instinct+6
  • Strength+6
  • Vitality+2

Trivia[]

  • He drops two of his items, while The Hobo only drops one.

See Also[]

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