The Magic Monkey | |
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Level | 14 ~ 18 |
Race | Animal |
Zone | Labyrinth - Stage 5 - Training Fight |
The Magical Monkey is an enemy from Labyrinth in Sonny 2
Battle[]
Attributes[]
Attributes | LV15 | LV16 | LV17 | LV18 | |||||
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EASY | Speed | 57 | 64 | 71 | 78 | ||||
Instinct | 159 | 178 | 197 | 218 | |||||
Strength | 159 | 178 | 197 | 218 | |||||
HP | 3942 | 4396 | 4880 | 5396 | |||||
CHALLENGING | Speed | 64 | 71 | 79 | 87 | ||||
Instinct | 319 | 355 | 394 | 436 | |||||
Strength | 319 | 355 | 394 | 436 | |||||
HP | 6702 | 7474 | 8297 | 9173 | |||||
HEROIC | Speed | 64 | 71 | 79 | 87 | ||||
Instinct | 398 | 444 | 493 | 545 | |||||
Strength | 398 | 444 | 493 | 545 | |||||
HP | 7884 | 8792 | 9761 | 10792 | |||||
Focus | 100 | Physical | Cosmic | Ice | Fire | Lightning | Earth | Shadow | Poison |
Target Weakest | Piercing | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Defense | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Abilities[]
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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Damage dealt reduced by 30%. | Lasts 3 turns. 95% chance of being applied. |
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Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Dispels 1 buff of any element except Earth. |
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Leading Strike. Caster recovers 50 Focus. |
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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You are stunned. | Lasts 2 turns. 95% chance of being applied. |
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Ability Selection[]
Notes on enemy AI: | While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc. Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn) Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above. Ally-targetting abilities always target the weakest targetable ally. Selection within a category is random unless indicated. All exceptions noted below. |
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Battle Stages | First Choice | Second Choice | Third Choice |
HP above 1% | Banana Lure Dux Electro Shoot Spire |
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HP below 1% | 50%: -Banana Lure -Dux Electro -Shoot -Spire 50%: -Leading Strike |
Equipment[]
Tactics[]
Drops[]
Trivia[]
- The Magical Monkey was named after MegaMagicMonkey, a forum member of Krinlabs, a forum made by Krin which had discussions about Sonny and the other series created by him.
- The Magical Monkey looks similar to Tunnel Beast. Furthermore, they share the same animations set.
- The Magical Monkey is the only enemy in Sonny 2 that has an attack that has Earth for its element.
See Also[]
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