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The Host
Level 14
Race Ghost
Zone Ivory Line
- Stage 7

The Host is an enemy from Ivory Line in Sonny 2.

Battle[]

Attributes[]

Attributes LV14
EASY Speed 64
Instinct 71
Strength 71
HP 4689
CHALLENGING Speed 71
Instinct 142
Strength 142
HP 7972
HEROIC Speed 71
Instinct 178
Strength 178
HP 9379
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
50%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Dark Rage
Cost CD Available Targets Number on Action Bar
10 Focus
6
Self
1
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
Dark Rage
This unit is enraged, doing massive amounts of damage. This effect cannot be dispelled. Lasts 2 turns.
Deals 300% additional damage.
Undispellable


Medidtate
Cost CD Available Targets Number on Action Bar
None
0
Self
1
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
Restores 45 Focus to caster.


Overdose
Cost CD Available Targets Number on Action Bar
15 Focus
2
Enemies
1
Element Damage/Healing
Shadow
600% Strength
Accuracy modifier Additional notes
1
Overdose
This unit has overdosed, but healing effects on this unit are increased. Lasts 3 turns.
Receives 80% additional healing.
Cannot stack.
Buff


Wound
Cost CD Available Targets Number on Action Bar
15 Focus
3
Enemies
1
Element Damage/Healing
Physical
130% Strength
Accuracy modifier Additional notes
1
Wounded
This unit receives 35% additional damage from all sources, and is bleeding for 63% of the attacker's Strength each turn. Lasts 3 turns.
Cannot stack.
Also receives 6 additional damage from all attacks.
Debuff

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 1% Dark Rage Overdose
Wound
Medidtate
HP below 1% Dark Rage 50%:
-Overdose
-Wound
50%:
-Medidtate

Equipment[]

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
White Top Hat Bugo Hoss Tuxedo unknown unknown Gay Hat Ancient Katana

Tactics[]

Despite looking incredibly impressive, Dark Rage doesn't seem to do very much. it would be a good idea to stun him though so he can't use it.

Drops[]

Item Name Item Icon Sell Price Item Stats Item Description
White Top Hat
โ‚ฌ83
  • Speed+6
  • Instinct+2
  • Strength+11
  • Vitality+17
Bugo Hoss Tuxedo
โ‚ฌ83
  • Speed+14
  • Instinct+10
  • Strength+10
  • Vitality+3

Trivia[]

  • The Bugo Hoss tuxedo is likely a reference or joke with the Hugo Boss product brands, as the initial letters of Hugo Boss have been swapped on the bodywear item.
  • The host may also be a reference to Michael Jackson, due to his all-white clothing and the skill overdose.

See Also[]

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