Spectre | |
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Level | 10 ~ 15 |
Race | Ghost |
Zone | Ivory Line - Stage 1, 3, 8 - Training Fight |
Spectre is an enemy from Ivory Line in Sonny 2.
Battle[]
Attributes[]
Attributes | LV10 | LV11 | LV12 | LV13 | LV14 | LV15 | |||
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EASY | Speed | 38 | 44 | 50 | 57 | 64 | 72 | ||
Instinct | 43 | 49 | 56 | 63 | 71 | 80 | |||
Strength | 43 | 49 | 56 | 63 | 71 | 80 | |||
HP | 1404 | 1609 | 1835 | 2080 | 2345 | 2628 | |||
CHALLENGING | Speed | 43 | 49 | 56 | 63 | 71 | 80 | ||
Instinct | 85 | 98 | 111 | 126 | 142 | 159 | |||
Strength | 85 | 98 | 111 | 126 | 142 | 159 | |||
HP | 2386 | 2735 | 3119 | 3536 | 3986 | 4468 | |||
HEROIC | Speed | 43 | 49 | 56 | 63 | 71 | 80 | ||
Instinct | 106 | 122 | 139 | 158 | 178 | 199 | |||
Strength | 106 | 122 | 139 | 158 | 178 | 199 | |||
HP | 2807 | 3218 | 3670 | 4161 | 4689 | 5256 | |||
Focus | 100 | Physical | Cosmic | Ice | Fire | Lightning | Earth | Shadow | Poison |
Target Weakest | Piercing | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Defense | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Abilities[]
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Restores 8 Focus to caster. |
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Bloodshed. | ||||
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This unit is dealing 15% additional direct damage. This effect cannot stack. | Lasts 12 turns. Applied to caster. |
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Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit's piercing is reduced by 35%. | Lasts 4 turns. Cannot stack. Only reduces Shadow piercing. |
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Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit is dealing 40% less healing. | Lasts 3 turns. Cannot stack. Actually reduces healing taken. |
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Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit's attributes are increased, but it is paying for it each turn with its life. | Lasts 4 turns. Strength and Instinct increased by 20%. Speed increased by 33%. Damages for 100% Strength. |
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Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit is losing Health but is also recovering Focus. | Lasts 3 turns. Damaged for 30% caster's Instinct. Restores 15 Focus. |
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Ability Selection[]
Notes on enemy AI: | While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc. Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn) Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above. Ally-targetting abilities always target the weakest targetable ally. Selection within a category is random unless indicated. All exceptions noted below. |
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Battle Stages | First Choice | Second Choice | Third Choice |
HP above 8%, all friendly units above 1% HP | Faithless | Bloodshed Dull Senses Midnight Oil Shadow Infusion |
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HP above 8%, weakest friendly unit below 1% HP | Faithless | 50%: -Bloodshed -Dull Senses -Midnight Oil -Shadow Infusion 50%: -Auto Swing |
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HP below 8%, all friendly units above 1% HP | Faithless | Dull Senses Midnight Oil Shadow Infusion |
Auto Swing |
HP below 8%, weakest friendly unit below 1% HP | Faithless | 50%: -Dull Senses -Midnight Oil -Shadow Infusion 50%: -Auto Swing |
Equipment[]
Tactics[]
- Try to remove Faithless if it is cast on Veradux, as it will significantly reduce his healing ability.
- Otherwise, Spectre are weak enemies.
Drops[]
They only drop the Samurai armor in groups of 2 or more, and only drop the ZPCI armor in groups of 3.
Trivia[]
See Also[]
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