
Smash animation.
Smash is an active ability in Sonny.
In-Game Description[]
Attack the enemy for X% of your total Strength and X extra points of Damage.
Details[]
Deals damage to a target.
Upgrades[]
- Tier 1: Damages target with 160% of caster's Strength + 5
- Tier 2: Damages target with 200% of caster's Strength + 8
- Tier 3: Damages target with 240% of caster's Strength + 15
- Tier 4: Damages target with 245% of caster's Strength + 20
- Tier 5: Damages target with 250% of caster's Strength + 30
Tactics[]
All Destroyer and Assassin players will find themselves using this ability frequently at the beginning of the game due to its increased damage compared to Quick Strike. Later on, Smash might be overshadowed by later physical abilities, such as Master Strike and Coup De Grace due to the amount to Focus required to repeatedly use it.
However, keeping Smash at tier 3 allows the ability to be used until the end of the game due to its high scaling. The ability starts to plateau in its scaling at tier 4 and 5. In a Legend run, if a player does not want to re-spec, then investing three points in Smash can be viable. It would allow for investiment in other abilities that can help such as Break or Iron Skin. As long as Sonny has a way to regenerate Focus, Smash will remain a consistent way to do damage.
Other characters who use this ability[]
- Baron Brixius - Tier 3
- Dokebi the Striker - Tier 2
- Galiant the Paladin (Enemy) - Tiers 4 and 5
- Gligus - Tier 5
- Illusion - Tier 5
- Rock Golem - Tier 2
- Rockstar - Tier 2
- Shaman of Blades - Tier 2
- Shaman Survivor - Tier 2
Trivia[]
- Smash and Blood Strike share the same ability text.
- Smash can be learnt at level 2, making its required level the lowest in the game.
- There are a number of skills that look identical to Smash:
- Flame Strike, Slam, Pity, Diseased, Groggy, Drunk, Life, Clumsy, Debilitated, Forceful Entry and Preparation
|
|