Shaman of Blades | |
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Level | 7 , 9 |
Race | Human |
Zone | Gadi'Kala - Stage 18, 27, and 28 - Training Fight |
Allies | Shaman of Life, Shaman of Death |
Shaman of Blades is an enemy from Gadi'Kala in Sonny. They are members of the Shaman tribe that Sonny and Veradux must fight through in Gadi'Kala.
They are the strongest of the Shamans, with considerable more health (900 to 1000 HP), a healing ability that heals half their health in a single turn, and a powerful attack.
They are one of the few enemies in the entire game to have more than 100 FP (Focus Points). With 160 FP, they can cast many more magical attacks or heal themselves more often.
They often fight alongside the Shamans of Life and Shamans of Death.
Battle[]
Attributes[]
Attributes | LV7 | LV9 | |||||||
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Speed | 47 | 57 | |||||||
Magic | 28 | 34 | |||||||
Strength | 104 | 128 | |||||||
HP | 776 | 840 | |||||||
Focus | 160 | Physical | Magic | Ice | Fire | Lightning | Earth | Shadow | Poison |
Target Weakest | Piercing | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Defense | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Abilities[]
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Lowers Focus by 19. Sonny can also use Disruption. |
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Smash. |
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Wound. | ||||
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Target is bleeding, and takes additional damage from all attacks. | Lasts 4 turns. DOT for 12% of caster's Strength + 4 extra. Takes 10% additional damage. |
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Ability Selection[]
Notes on enemy AI: | While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc. Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn) Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above. Ally-targetting abilities always target the weakest targetable ally. Selection within a category is random unless indicated. All exceptions noted below. |
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Battle Stages | First Choice | Second Choice | Third Choice |
HP above 75% | Disruption Smash Strike Wound |
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HP between 75% and 40% | 50%: -Disruption -Smash -Strike -Wound 50%: -Cell Reformation Shaman |
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HP below 40% | Cell Reformation Shaman | Disruption Smash Strike Wound |
Equipment[]
Headwear | Bodywear | Gloves | Leggings | Footwear | Primary | Secondary |
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Striker's Mask | Striker's Armor | Striker's Gloves | Striker's Leggings | Striker's Flip-Flops | Bloody Blade | Bloody Dagger |
Drops[]
The Tribal Blade and Tribal Dagger are only dropped in training fights. The Stone Club is only dropped in a single stage fight.
Trivia[]
- It is possible that they, as well as Dokebi the Striker, may be of the Assassin class due to wielding a weapon that is exclusive to Assassins.
Tactics[]
See Also[]
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