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Shadow's Shadow
Level 0
Race Ghost
Zone The Infinity
- Stage 40 (Boss)

Shadow's Shadow is an enemy in Sonny. They appear during The Infinity. Two of them appear as allies of Sinjid's Shadow.

Battle[]

Attributes[]

Attributes LV0
Speed 5
Magic 5
Strength 5
HP 1600
Focus 100 Physical Magic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 25 25 25 25 25 25 25 25
15%
Defense 25 25 25 25 25 25 25 25

Abilities[]

Intervention
Cost CD Available Targets Number on Action Bar
7 Focus
5
Self and Allies
1
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
Sonny can also use Intervention.
Intervention
This unit is shielded, and is recovering health. Lasts 8 turns.
Shields for 260 damage.
Heals for 19% of caster's Strength and Magic, and an additional 7.
Buff


Quick Strike
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Element Damage/Healing
Physical
50% Strength + 50% Speed + 50% Magic
Accuracy modifier Additional notes
1.8
Sonny can also use Quick Strike.


Re-Energize
Cost CD Available Targets Number on Action Bar
None
20
Allies
1
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
Re-Energize
This unit is recovering Focus. Lasts 9 turns.
Restores 10 Focus per turn.
Buff


Water Heal
Cost CD Available Targets Number on Action Bar
1 Focus
0
Self and Allies
1
Element Damage/Healing
Ice
Heals 50% Magic
Accuracy modifier Additional notes
Unavoidable

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
All friendly units above 80% HP Quick Strike
Re-Energize
Weakest friendly unit between 80% and 50% HP 50%:
-Quick Strike
-Re-Energize
50%:
-Intervention
-Water Heal
Weakest friendly unit below 50% HP Intervention
Water Heal
Quick Strike
Re-Energize

Equipment[]

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
unknown unknown unknown unknown unknown unknown Swift Blade

Tactics[]

  • They are very weak, although they have high health. But they have the Re-Energize ability to cast it on Sinjid's Shadow. Stunning them could be a good idea. But don't focus on these shadow clones too much, focus on Sinjid's Shadow.

Drops[]

He drops nothing.

Trivia[]

See Also[]

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