- For the ability in Sonny (2017), see Nightmare (Sonny 2017).

Nightmare Animation.
Nightmare is an active ability in Sonny 2.
In-Game Description[]
Damages the target for X of your Instinct, but causes it to regenerate that Health back over 7 turns.
Details[]
Attack a target, and heals the same amount over 7 turns. Critical chance increased by 1.5. 10% chance of buff resisting dispelling.
Buff[]
Nightmare's Over: It was just a dream...
Upgrades[]
- Tier 1: Attack the target for 310% of the caster's Instinct, and heals the target for 44% of the caster's Instinct each turn for 7 turns.
- Tier 2: Attack the target for 380% of the caster's Instinct, and heals the target for 54% of the caster's Instinct each turn for 7 turns.
- Tier 3: Attack the target for 450% of the caster's Instinct, and heals the target for 64% of the caster's Instinct each turn for 7 turns.
- Tier 4: Attack the target for 520% of the caster's Instinct, and heals the target for 74% of the caster's Instinct each turn for 7 turns.
Information[]
When used with Retrograde, this can be used as a powerful healing ability.
Other characters who use this ability[]
- Baron Brixius - Tier 4
- Clemons the Deceiver - Tier 4
Tactics[]
It is an ability which deals massive direct damage (the largest one of the entire psychological class, not counting piercing). It is useful if you use it with Insecurity and Dark Echoes, dealing higher damage, for attacking. The healing buff can also be reduced by Confinement, or removed by Shock Therapy.
In addition, if you use it having the passive buff Overdrive, it will heal you largely (use Retrograde or Free Will to protect you from damage) and will stack with Schadenfreude or Free Will making you be healed by a very big amount of HP.
However, this move is the most effective for finishing off a runt enemy or a tough enemy on the verge of death due to the combination of an enormous amount of damage and its 100% chance to hit (unlike the other heavy hitter "corruption" which could miss at a crucial moment allowing the enemy to heal).
Trivia[]
- Due to rounding, the amount healed is actually slightly less than the damage dealt.
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