Mirage is an active ability in Sonny 2.
Make an allied unit appear stronger than it actually is, lowering the chance that is will be targeted for an attack. Increases Health and Healing received by 300%. Also increases damage taken by X%. This effect cannot stack.
Heightens the target's Health, healing and damage received dramatically for 30 turns.
Mirage: This unit appears stronger than it actually is. Total Health and Healing received increased by 300%. Damage taken is increased by X%. This effect cannot stack.
- Tier 1: Damage taken increased by 300%
- Tier 2: Damage taken increased by 280%
- Tier 3: Damage taken increased by 260%
- Tier 4: Damage taken increased by 240%
Using this skill at a level higher than one effectively decreases damage taken. However, be careful, as enemy skills that deal damage based on a X% of your max health will deal increased damage.
- In the description of the buff during the gameplay, it is erroneously stated that the damage taken is incresed by 0%.
- This ability looks identical to Avenger Form, Dead Man's Plea and Team Sacrifice.
- Shadow Blend's icon has a recolor to this ability.