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For the enemy in Sonny, see Metabii (Sonny).
Metabii
Level 1
Race Zombie
Zone Tutorial

Metabii is the enemy fought during the Tutorial in Sonny 2.

This battle is presented as Sonny's flashback to being on the White November with Louis the Blind. The enemy itself is quite similar to the Metabii fought in Sonny.

Battle[]

Attributes[]

Attributes LV1
EASY Speed 5
Instinct 8
Strength 8
HP 87
CHALLENGING Speed 6
Instinct 16
Strength 16
HP 148
HEROIC Speed 6
Instinct 20
Strength 20
HP 175
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
100%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Auto Swing
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Element Damage/Healing
Physical
170% Strength + 170% Speed
Accuracy modifier Additional notes
1
Restores 8 focus to caster.


Enrage
Cost CD Available Targets Number on Action Bar
None
4
Self
1
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
Sonny can also use Enrage.
Enraged
The damage dealt and recieved by this unit is increased by 80%. Lasts 2 rounds.
Buff

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 1% Enrage Auto Swing
HP below 1% Auto Swing
Enrage

Equipment[]

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
Stick

Tactics[]

They only use two abilities in battle, Auto Swing and Enrage. They never really pose a threat, even when they activate Enrage, as this also increases their damage intake by 80%, making it easier to kill them.

Drops[]

They drop nothing.

Trivia[]

  • The only real difference they have compared to their Sonny 1 counterparts are the slight ability changes. Auto Swing replaces Strike and Sonny 2's version of Enrage replaces the old one.

See Also[]

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