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Insurgent
Level 9
Race Human
Zone Oberursel
- Stage 2
Allies Roald
Voice Actor Andrew Dennis
โ€œ Let's put down our weapons. We are not your enemies. โ€ž
~ The Insurgent to Sonny's party

Insurgent is an enemy that appears in Sonny 2 during Oberursel.

Involvement[]

The Insurgent appears as an ally of Roald, and helps explain to Sonny and Veradux who they are, he isn't seen again for the rest of the game.

Battle[]

Attributes[]

Attributes LV9
EASY Speed 32
Instinct 14
Strength 14
HP 580
CHALLENGING Speed 36
Instinct 29
Strength 29
HP 986
HEROIC Speed 36
Instinct 36
Strength 36
HP 1160
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
50%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Auxillary Power
Cost CD Available Targets Number on Action Bar
None
99
Self
1
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
Auxillary Power
This unit is regenerating Health and Focus. Lasts 5 turns.
Regenerates 15% Health and 15 Focus per turn.
Buff


Bayonet Rush
Cost CD Available Targets Number on Action Bar
20 Focus
0
Enemies
1
Element Damage/Healing
Physical
300% Strength
Accuracy modifier Additional notes
1
Damaged Artery
This unit is suffering from severe blood loss. Receiving damage every turn. Lasts 7 turns.
Damages for 300% of caster's Strength.
Has a 15% chance of being applied to target.
Debuff


Dux Leading Strike
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Element Damage/Healing
Physical
200% Strength
Accuracy modifier Additional notes
2
Recovers 35 Focus.



Poisoned Blade
Cost CD Available Targets Number on Action Bar
20 Focus
0
Enemies
1
Element Damage/Healing
Poison
300% Strength
Accuracy modifier Additional notes
1
Poisoned Blade
This unit is losing Health and Focus each turn. Lasts 7 turns.
Damages target for 100% caster's Strength.
Target loses 2 Focus each turn.
Has a 50% chance of being applied to target.
Debuff


Shoot
Cost CD Available Targets Number on Action Bar
20 Focus
0
Enemies
1
Element Damage/Healing
Fire
300% Strength
Accuracy modifier Additional notes
2
Shell Shocked
This unit is stunned from the blast. Lasts 2 turns.
Has a 15% chance of being applied to target.
Debuff

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 80% Bayonet Rush
Poisoned Blade
Shoot
Dux Leading Strike
HP between 80% and 20% Bayonet Rush
Poisoned Blade
Shoot
Auxillary Power
Dux Leading Strike
HP below 20% Bayonet Rush
Poisoned Blade
Shoot
Auxillary Power Dux Leading Strike

Equipment[]

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
Cloaking Helm Dissident's Crest Rebellious Hands Hope's Strength Faith Runners Rebellion Striker nothing

Tactics[]

He and Roald will only attack you for 1-2 turns and only deal minor damage, so skipping your turns will result in you winning and gaining Roald as an ally. If for whatever reason, their damage is too high, try to debuff them to lower their damage. The best one for this being Break as it immoblises one of them for a turn.

Drops[]

He drops nothing.

Trivia[]

The abilities of this unit are almost the same as the ZPCI Elite, except for the Aim For The Heart ability. He is also capable of using Auxiliary Power, even without a special armor set like the ZPCI Elite.

See Also[]

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