Illusion | |
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Level | Same as Sonny |
Race | Ghost |
Zone | The Infinity - Training Fight |
Illusion is an enemy from The Infinity in Sonny. They are allied with two other Illusions.
Battle[]
Attributes[]
Attributes | LVX | ||||||||
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Speed | 10+1.5X | ||||||||
Magic | 10+3X | ||||||||
Strength | 10+3X | ||||||||
HP | 240+32X | ||||||||
Focus | 250 | Physical | Magic | Ice | Fire | Lightning | Earth | Shadow | Poison |
Target Weakest | Piercing | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Defense | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Abilities[]
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Electro Bolt. Dispels 3 buffs from target. |
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Flame Blast. | ||||
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This unit suffers Fire damage equal to 30% of the caster's Magic every turn. | Lasts 5 turns. Cannot stack. |
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Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Dispels 1 debuff. Sonny can also use Heroic Motivation. |
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Intervention. | ||||
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This unit is shielded, and is recovering health. | Lasts 8 turns. Shields for 600 damage. Heals for 21% of caster's Strength and Magic, and an additional 7. |
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Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Magic Bolt. | ||||
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This unit recieves 17% extra damage from all sources, and has weaker Magical Defense. | Lasts 2 turns. Lowers Magic Defense by 7. |
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Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Quick Strike. |
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit is recovering Focus. | Lasts 9 turns. Restores 10 Focus per turn. |
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Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Raises critical chance by 90%. Sonny can also use Shatter Bolt. |
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This unit is stunned. | Lasts 2 turns. | ||
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Smash. |
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Sunder. | ||||
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This unit's Strength is decreased, and it is taking extra damage from attacks. | Lasts 9 turns. Lowers Strength by 20%. Takes 20% additional damage. Cannot stack. |
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Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Wound. | ||||
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Target is bleeding, and takes additional damage from all attacks. | Lasts 4 turns. DOT for 12% of caster's Strength + 12 extra. Takes 15% additional damage. |
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Ability Selection[]
Notes on enemy AI: | While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc. Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn) Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above. Ally-targetting abilities always target the weakest targetable ally. Selection within a category is random unless indicated. All exceptions noted below. |
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Battle Stages | First Choice | Second Choice | Third Choice |
All friendly units above 80% HP | Electro Bolt Flame Blast Magic Bolt Quick Strike Re-Energize Shatter Bolt Smash Sunder Wound |
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Weakest friendly unit between 80% and 40% HP | 50%: -Electro Bolt -Flame Blast -Magic Bolt -Quick Strike -Re-Energize -Shatter Bolt -Smash -Sunder -Wound 50%: -Heroic Motivation -Intervention |
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Weakest friendly unit below 40% HP | Heroic Motivation Intervention |
Electro Bolt Flame Blast Magic Bolt Quick Strike Re-Energize Shatter Bolt Smash Sunder Wound |
Equipment[]
Headwear | Bodywear | Gloves | Leggings | Footwear | Primary | Secondary |
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Stick |
Tactics[]
Drops[]
Item Name | Item Icon | Sell Price | Stats | In-Game Description | In-Game Appearance |
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Ghost Medallion | ![]() |
€500 | It looks pretty. |
Trivia[]
- The Spectres in Ivory Line in Sonny 2 have the same appearance as Illusions, although they lack clubs.
- This could be a reference to the fact that items from the Infinity appear in the Ivory Line.
See Also[]
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