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For the enemy in Sonny, see Frost Zombie (Sonny).
Frost Zombie
Frostguy
Level 5 ~ 12
Race Zombie
Zone Oberursel
- Stage 1, 3
- Training Fight

Frost Zombie is an enemy in Sonny 2.

Battle[]

Statistics[]

Attributes LV5 LV6 LV7 LV8 LV9 LV10 LV11 LV12
EASY Speed 23 26 30 35 42 50 57 65
Instinct 16 18 21 24 29 34 39 44
Strength 16 18 21 24 29 34 39 44
HP 427 501 595 717 870 1053 1207 1376
CHALLENGING Speed 25 29 33 39 47 55 63 72
Instinct 31 36 41 48 57 68 78 89
Strength 31 36 41 48 57 68 78 89
HP 726 852 1011 1220 1479 1790 2051 2339
HEROIC Speed 25 29 33 39 47 55 63 72
Instinct 39 45 51 61 72 85 98 111
Strength 39 45 51 61 72 85 98 111
HP 854 1003 1190 1435 1740 2106 2413 2752
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
50%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Auto Swing
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Auto Swing Frost Zombie
Element Damage/Healing
Physical
170% Strength + 170% Speed
Accuracy modifier Additional notes
1
Restores 8 Focus to caster.


Hypothermia
Cost CD Available Targets Number on Action Bar
None
1
Enemies
1
Hypothermia Frost Zombie
Element Damage/Healing
Ice
25% Strength + 200% Instinct + 25
Accuracy modifier Additional notes
2
Sonny can also use Hypothermia.
S2 Hypothermia
Hypothermia
This unit's Speed is reduced, and it is suffering 30% of the caster's Strength as damage every turn. This effect has a 20% chance to resist being dispelled. This effect cannot stack. Lasts 12 turns.
Speed lowered by 15%.
Debuff


Liquid Veins
Cost CD Available Targets Number on Action Bar
12 Focus
3
Enemies
1
Liquid Veins Frost Zombie
Element Damage/Healing
Ice
250% Strength
Accuracy modifier Additional notes
1
S2 Liquid Veins
Liquid Veins
This unit is receiving 20% more healing and periodic damage. Lasts 4 turns.
95% chance of being applied to target.
Debuff


Recuperate
Cost CD Available Targets Number on Action Bar
7 Focus
30
Self
1
Recuperate Frost Zombie
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
S2 Recuperating
Recuperating
This unit is recovering Health each turn, but has reduced Strength and Instinct. Lasts 5 turns.
Heals 14% Health.
Strength and Instinct lowered by 40%.
Buff

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 70% Auto Swing
Hypothermia
Liquid Veins
HP between 70% and 40% 50%:
-Auto Swing
-Hypothermia
-Liquid Veins
50%:
-Recuperate
HP below 40% Recuperate Auto Swing
Hypothermia
Liquid Veins

Equipment[]

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
S2 Icy Maul Image
Icy Maul

Tactics[]

Drops[]

Item name Item Icon Sell Price Stats In-Game Description In-Game Appearance

Frozen Helm

(Lvl 8 Headwear)

Frozen Helm Sonny 2 1 €36

Speed +3

Instinct +1

Strength +5

Vitality +7

Ice Piercing +5

S2 Frozen Helm Image

Frosted Armor

(Lvl 8 Headwear)

Frosted Armor Sonny 2 1 €36

Speed +5

Instnct +8

Vitality +2

Ice Piercing +5

The ice on this armor never seems to melt.
S2 Frosted Armor Image

Frosted Leggings

(Lvl 8 Leggings)

Frosted Leggings Sonny 2 1 €36

Speed +5

Instinct +8

Vitality +2

Ice Piercing +5

S2 Frosted Leggings Image

Trivia[]

  • These may be related to the Frost Zombies from Ishiguro's Rest. But they carry a different weapon, and different abilities.

See Also[]

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