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Doctor Leath
Level 4
Race Human
Zone New Alcatraz
- Stage 5
โ€œ Ah, what fine specimens! But, you do not belong here. Guards, escort these gentlemen to the exit! โ€ž

Doctor Leath is an enemy that appears in Sonny 2 during New Alcatraz.

Battle[]

Attributes[]

Attributes LV4
EASY Speed 15
Instinct 7
Strength 7
HP 191
CHALLENGING Speed 17
Instinct 15
Strength 15
HP 325
HEROIC Speed 17
Instinct 19
Strength 19
HP 382
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
50%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Auto Swing
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Element Damage/Healing
Physical
170% Strength + 170% Speed
Accuracy modifier Additional notes
1
Restores 8 focus to caster.


Injection
Cost CD Available Targets Number on Action Bar
10 Focus
1
Allies
1
Element Damage/Healing
Physical
Heals 200% Instinct
Accuracy modifier Additional notes
Unavoidable
Enraged
The damage dealt and received by this unit is increased by 80%. Lasts 2 rounds.
Buff


Mutate
Cost CD Available Targets Number on Action Bar
10 Focus
99
Allies
1
Element Damage/Healing
Physical
Heals 200% Instinct
Accuracy modifier Additional notes
Unavoidable
Mutant Injection
This unit has been mutated into a powerful monster. Its damage output and Focus regeneration have been increased dramatically. Lasts 99 turns.
Deals 130% additional damage.
Recovers 40 Focus.
Undispellable


Steroids
Cost CD Available Targets Number on Action Bar
10 Focus
1
Allies
1
Element Damage/Healing
Physical
Heals 200% Instinct
Accuracy modifier Additional notes
Unavoidable
Animalism
This unit's Strength is increased by 32%, but this unit is receiving 40% less healing. This effect cannot be dispelled. Lasts 4 rounds.
Also increases Instinct by 32%.
Undispellable

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP never passed 30% Auto Swing
Injection
Steroids
HP has passed 30% Mutate Auto Swing
Injection
Steroids

Equipment[]

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
Doctor's Labcoat Torn Sleeves Levo Jeans Proverse All-Stars Surgery Blade

Tactics[]

Docter Leath has only one attack. He primarily serves to provide buffs for the Prison Guards accompanying him. The buffs lower the Prison Guards' defence, but the series of stacked buffs will boost their damage; coupled with the Mutant Injection, their damage will not be something to be underestimated. The players should take out the Doctor first before attacking the Prison Guards, in order to prevent him from casting any more buffs. Next, the players are advised to attack the mutated Prison Guard, as it still has same Vitality as the normal Prison Guard, or Enraged Prison Guard, whose defence is lowered due to the effects of the buff.

Drops[]

Item Name Item Icon Sell Price Stats In-Game Description In-Game Appearance
Doctor's Labcoat โ‚ฌ6

Speed +2

Instinct +4

Vitality +1

The sleeves are missing.

Trivia[]

See Also[]

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