Devourer | |
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Level | 7 ~ 10 |
Race | Zombie |
Zone | Gadi'Kala - Stage 20, 25, and 31 |
Devourer is an enemy in Sonny. They are yellow versions of Zombies, carrying Stone Clubs instead of Sticks. They serve Baron Brixius and appear to carry his brain-rotting influence with them, which would explain their naming.
Battle[]
Attributes[]
Attributes | LV7 | LV8 | LV9 | LV10 | |||||
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Speed | 31 | 34 | 37 | 40 | |||||
Magic | 0 | 0 | 0 | 0 | |||||
Strength | 57 | 63 | 69 | 75 | |||||
HP | 608 | 672 | 736 | 800 | |||||
Focus | 100 | Physical | Magic | Ice | Fire | Lightning | Earth | Shadow | Poison |
Target Weakest | Piercing | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Defense | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Abilities[]
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit suffers Acid damage every turn, equal to 33% of the caster's Strength. | Lasts 4 turns. Cannot stack. |
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Ability Selection[]
Notes on enemy AI: | While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc. Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn) Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above. Ally-targetting abilities always target the weakest targetable ally. Selection within a category is random unless indicated. All exceptions noted below. |
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Battle Stages | First Choice | Second Choice | Third Choice |
Always | Strike Zombie Poison |
Equipment[]
Headwear | Bodywear | Gloves | Leggings | Footwear | Primary | Secondary |
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Stone Club |
Tactics[]
Devourers are not particularly difficult opponents to defeat. Their attacks are fairly basic and easy to be countered against. They do however, deal moderate damage and retain moderate vitality, which can actually pose some threat to the Assassins and Gunslingers when they are in group. Veradux's healing is enough to remedy damage done by their attacks, although the survivors armor could be useful to suppress the damage from Strike, typically they are not much of a threat.
Drops[]
Trivia[]
See Also[]
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