Cunning Convict | |
---|---|
![]() | |
Level | 2 |
Race | Human |
Zone | New Alcatraz - Stage 4 |
![]() |
โ | They're here for us, Johnny! I told you they'd come. I TOLD YOU! | โ |
~ The Cunning Convinct to Johnny during the fight against Sonny and Veradux |
Cunning Convict is an enemy from New Alcatraz. He appears as an inmate trying to escape the prison, mistaking Sonny and Veradux for either guards or ZPCI reinforcements.
Battle[]
Attributes[]
Attributes | LV2 | ||||||||
---|---|---|---|---|---|---|---|---|---|
EASY | Speed | 12 | |||||||
Instinct | 5 | ||||||||
Strength | 5 | ||||||||
HP | 111 | ||||||||
CHALLENGING | Speed | 13 | |||||||
Instinct | 11 | ||||||||
Strength | 11 | ||||||||
HP | 189 | ||||||||
HEROIC | Speed | 13 | |||||||
Instinct | 13 | ||||||||
Strength | 13 | ||||||||
HP | 223 | ||||||||
Focus | 100 | Physical | Cosmic | Ice | Fire | Lightning | Earth | Shadow | Poison |
Target Weakest | Piercing | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Defense | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Abilities[]
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
![]() |
Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Dispels 3 Poison debuffs. Sonny can also use Adrenaline. |
||||
![]() |
This unit's Strength is increased by 25% and is also regenerating 13 Focus each turn. Healing dealt and received is increased by 40%. | Lasts 3 rounds. | ||
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
![]() |
Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Restores 8 focus to caster. |
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
![]() |
Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Dispels 1 Physical, Ice or Fire debuff. |
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
![]() |
Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Impair. | ||||
![]() |
This unit is receiving 15% additional damage from all sources. This effect cannot stack. | Lasts 12 rounds. | ||
Ability Selection[]
Notes on enemy AI: | While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc. Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn) Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above. Ally-targetting abilities always target the weakest targetable ally. Selection within a category is random unless indicated. All exceptions noted below. |
||
---|---|---|---|
Battle Stages | First Choice | Second Choice | Third Choice |
All friendly units above 80% HP | Auto Swing Impair |
||
Weakest friendly unit between 80% and 60% HP | 50%: -Auto Swing -Impair 50%: -Adrenaline -Dux Heal |
||
Weakest friendly unit below 60% HP | Adrenaline Dux Heal |
Auto Swing Impair |
Equipment[]
Headwear | Bodywear | Gloves | Leggings | Footwear | Primary | Secondary |
---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
||
unknown | Prison Shirt XXS | Prison Trousers XL | unknown | Crow Bar |
Tactics[]
Veradux can one hit kill him.
Trivia[]
- Like the Agile Convict and the Brutal Convict, he uses weapons from the White November.
- The reason behind him thinking the protagonists work for the ZPCI or Guards might be the fact that Veradux wears stolen ZPCI Medic-B Armor, and Sonny resembles the experiments created by the Doctors in New Alcatraz.
See Also[]
|