City Council | |
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Level | 19 ~ 23 |
Race | Human |
Zone | Hew - Stage 10 - Training Fight |
City Council are enemies that appear in Hew during Sonny 2. They have a max focus of 2000, yet they lose it all by using the ability "Duty", yet can regain it again by using certain abilities.
Battle[]
Attributes[]
Attributes | LV19 | LV20 | LV21 | LV22 | LV23 | ||||
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EASY | Speed | 108 | 119 | 130 | 142 | 155 | |||
Instinct | 135 | 148 | 162 | 177 | 192 | ||||
Strength | 91 | 100 | 110 | 120 | 131 | ||||
HP | 2972 | 3264 | 3574 | 3903 | 4251 | ||||
CHALLENGING | Speed | 120 | 132 | 144 | 158 | 172 | |||
Instinct | 269 | 295 | 323 | 353 | 385 | ||||
Strength | 183 | 200 | 219 | 240 | 261 | ||||
HP | 5053 | 5549 | 6075 | 6634 | 7227 | ||||
HEROIC | Speed | 120 | 132 | 144 | 158 | 172 | |||
Instinct | 336 | 369 | 404 | 442 | 481 | ||||
Strength | 228 | 251 | 274 | 300 | 326 | ||||
HP | 5944 | 6528 | 7148 | 7805 | 8502 | ||||
Focus | 2000 | Physical | Cosmic | Ice | Fire | Lightning | Earth | Shadow | Poison |
Target Weakest | Piercing | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Defense | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Abilities[]
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit does not have the floor. Taking 150% increased damage. | Lasts 3 turns. | ||
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit is taking damage equal to 50% of the enemy's Instinct. | Lasts 9 turns. | ||
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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Due to the recent death of a council member, this unit is granted unlimited power. Recovering 700 Focus per turn. This cannot be dispelled. | Lasts 99 turns. | ||
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit is suffering 5000 Damage per turn. This cannot be dispelled. | Lasts 15 turns. Actually deals 5000 additional damage. |
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Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit is shielded from 3000 Damage and is recovering 300 Health each turn. This cannot be dispelled. | Lasts 99 turns | ||
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit's Instinct is increased by 30%. | Lasts 3 turns. Applied to caster. |
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Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit is taking damage equal to 100% of the enemy's Instinct. | Lasts 4 turns. | ||
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit is condemned to prison. Total life decreased by 15%. | Lasts 3 turns. | ||
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit's healing abilities are restricted. | Lasts 4 turns. Deals 30% less healing. Receives 50% less healing. |
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Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit is recovering knowing that justice has been done. | Lasts 5 turns. Heals 100% caster's Instinct. |
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Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Restores 50 Focus to caster. Sonny can also use Leading Strike. |
Cost | CD | Available Targets | Number on Action Bar | |
---|---|---|---|---|
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
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This unit's damage has been severely reduced. | Lasts 4 turns. Deals 80% less damage. |
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Ability Selection[]
Notes on enemy AI: | While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc. Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn) Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above. Ally-targetting abilities always target the weakest targetable ally. Selection within a category is random unless indicated. All exceptions noted below. |
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Battle Stages | First Choice | Second Choice | Third Choice |
All friendly units above 1% HP, ally still alive | Council Shield | Council Nuke | Be Seated Condemn Force of Justice In Contempt Judge's Hammer Justice be Done Justice Done Leading Strike Sentence |
Weakest friendly unit below 1% HP, ally still alive | Council Shield | 50%: -Council Nuke 50%: -Be Seated -Condemn -Force of Justice -In Contempt -Judge's Hammer -Justice be Done -Justice Done -Leading Strike -Sentence |
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HP above 1%, ally dead | Council Enrage | Council Nuke | Be Seated Condemn Force of Justice In Contempt Judge's Hammer Justice be Done Justice Done Leading Strike Sentence |
HP below 1%, ally dead | Council Enrage | 50%: -Council Nuke 50%: -Be Seated -Condemn -Force of Justice -In Contempt -Judge's Hammer -Justice be Done -Justice Done -Leading Strike -Sentence |
Equipment[]
Headwear | Bodywear | Gloves | Leggings | Footwear | Primary | Secondary |
---|---|---|---|---|---|---|
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Council Vision | Magistrate Robes | Diplomat's Hand | Council Leggings | Council Shoes | Law Binder |
Drops[]
Item Name | Item Icon | Sell Price | Item Stats | Item Description |
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Council Vision | ![]() |
โฌ174 |
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Magistrate Robes | ![]() |
โฌ174 |
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Wear this! It'll make you feel important. |
Council Leggings | ![]() |
โฌ163 |
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Council Shoes | ![]() |
โฌ117 |
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Diplomat's Hand | ![]() |
โฌ117 |
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Wrath of the Council | โฌ465 |
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Incredible power... |
Trivia[]
- They appear to wield Law Binders, although they do not drop them. However, they can be purchased from the zone's shop.
- While rare, both of the Council members might use Council Shield on only 1 member, leaving the other member without a shield.
- While rare, sometimes, the death of one of Council doesn't activate Council Enrage.
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