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Brutal Convict
S2C brutal convict
Level 1 ~ 2
Race Human
Appearance New Alcatraz
- Stage 3 and 4

Brutal Convicts are enemies from New Alcatraz.

S2 Head BrutalConvict

BattleEdit

AttributesEdit

Attributes LV1 LV2
EASY Speed 7 9
Instinct 0 0
Strength 8 9
HP 150 191
CHALLENGING Speed 8 10
Instinct 1 1
Strength 15 19
HP 255 324
HEROIC Speed 8 10
Instinct 1 1
Strength 19 23
HP 299 382
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
80%
Defense 100 100 100 100 100 100 100 100

AbilitiesEdit

Auto Swing
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Auto Swing Brutal Convict
Element Damage/Healing
Physical
170% Strength + 170% Speed
Accuracy modifier Additional notes
1
Restores 8 Focus to caster.


Block
Cost CD Available Targets Number on Action Bar
7 Focus
3
Self
1
Block Brutal Convict
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
S2 Block
Block
This unit is blocking damage equal to 450% of its Strength. Lasts 3 turns.
Shields for 450% Strength + 10.
10% chance to resist being dispelled.
Buff


Vicious Strike
Cost CD Available Targets Number on Action Bar
40 Focus
1
Enemy
1
Vicious Strike Animation Brutal Convict Sonny 2 1
Element Damage/Healing
Physical
140% Strength + 140% Speed
Accuracy modifier Additional notes
1
Critical chance increased by 3.1.
Sonny can also use Vicious Strike.
S2 Cannibal Blood
Cannibal Blood
This unit is being healed for 3% of its maximum health each turn. This effect has a 10% chance to resist being dispelled. Lasts 3 turns.
Applied to caster.
Buff


Wreck
Cost CD Available Targets Number on Action Bar
None
4
Enemy
1
Wreck Brutal Convict
Element Damage/Healing
Physical
320% Strength x (0.7% Focus + 0.7)
Accuracy modifier Additional notes
1
Sonny can also use Wreck.
S2 Severe Injury
Severe Injury
This unit will suffer damage equal to 80% of the caster's Strength next turn. Lasts 1 turn.
60% chance to be applied.
Debuff

Ability SelectionEdit

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 40% Auto Swing
Vicious Strike
Wreck
HP between 40% and 20% 50%:
-Auto Swing
-Vicious Strike
-Wreck
50%:
-Block
HP below 20% Block Auto Swing
Vicious Strike
Wreck

EquipmentEdit

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
Prisoner Headwear
S2 Prison Shirt XXS Image
S2 Prison Trousers XL Image
Prisoner Footwear
S2 A Broken Pipe Image
unknown Prison Shirt XXS Prison Trousers XL unknown A Broken Pipe

TacticsEdit

DropsEdit

Item Name Item Icon Sell Price Stats In-Game Description In-Game Appearance
A Broken Pipe
S2 A Broken Pipe
€3

Strength +6

Me and the pipe... We go way back.
S2 A Broken Pipe Image
Crow Bar
Crow Bar S2
€3

Strength +6

The weapon of free men.
S2 Crow Bar Image
Prison Shirt XXS
Prison Shirt XXS S2
€2

Speed +1

Strength +2

Vitality +3

S2 Prison Shirt XXS Image
Prison Trousers XL
Prison Trousers XL S2
€2

Instinct +3

Strength +3

Vitality +1

Too loose. The belt's been removed.
S2 Prison Trousers XL Image

TriviaEdit

Even though it is a different pipe it still says "me and the pipe we go way back" when he drops it.

Like the Agile Convict and the Cunning Convict he uses weapons from the White November.

His name possibly could be Johnny, during the second fight, when Cunning says "They're here for us, Johnny! I told you they'd come! I TOLD YOU!", because Agile is already named "Andy".

See AlsoEdit

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