Arc Flash is an Active Ability in Sonny (2017). It's available for Sonny from the Lightning Strain.
In-Game Description[]
Deal X damage.
Conditional Effect[]
If you have a Lightning buff, then critical strikes will deal Y% additional damage.
Details[]
Strikes an enemy 1 time, dealing Lightning damage (X) with 160% of the caster's Power, with a +100% Hit. Bonus. If the caster has a Lightning buff on them, it's Crit. Damage Bonus is increased by Y%. After this ability has been used, it enters a cooldown of 3 turns.
The description does not mention that this ability has a Hit. Bonus. In addition, this ability is affected by a glitch which causes it to apply the Crit. Damage Bonus twice.
Upgrades[]
Conditional Crit. Damage (Y%) is upgraded:
- Level 1: Critical strikes will deal 150% additional damage
- Level 2: Critical strikes will deal 163% additional damage
- Level 3: Critical strikes will deal 176% additional damage
- Level 4: Critical strikes will deal 189% additional damage
- Level 5: Critical strikes will deal 202% additional damage
Tactics[]
Electro Bolt, Force Field, Disrupt, Energize and Conductivity applies a lightning buff to the caster. If the player doesn't have a lot of bonus Crit. Chance from other sources, Disrupt is the best choice.
Other Users[]
Unit | Encountered | Type |
---|---|---|
Blitz Raptor | Zone 5 - Thunder Labs | Miniboss Enemy |
Trivia[]
- Compared to Blast, this ability will deal more damage on critical hits at all levels, assuming they're at the same ability level and that element power bonuses are not accounted for. Non-critical hits will deal less damage due to the lower base Power scaling. The reason Arc Flash deals more damage is due to a glitch which causes it's Crit. Damage bonus to be significantly higher than Blast's bonus. If the glitch would be fixed, then this ability would deal more damage than Arc Flash at level 2 and above.
Ability (Crit) | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 |
---|---|---|---|---|---|
Blast | 607.5% Power | 675% Power | 742.5% Power | 810% Power | 877.5% Power |
Arc Flash | 720% Power | 761.6% Power | 803.2% Power | 844.8% Power | 886.4% Power |
- If element unique abilities and evolutions are also used (Apocalypse for Fire, Conductivity and Static Potential for Lightning), then this ability will deal even more damage compared to Blast, because of the Lightning Strain having more options compared to Fire Strain.
Ability (Crit) | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 |
---|---|---|---|---|---|
Blast (Apocalypse) | 877.5% Power | 975% Power | 1072.5% Power | 1170% Power | 1267.5% Power |
Arc Flash (Conductivity) | 900% Power | 952% Power | 1004% Power | 1056% Power | 1108% Power |
Arc Flash (Static Potential) | 1080% Power | 1142.4% Power | 1204.8% Power | 1267.2% Power | 1329.6% Power |
Arc Flash (Conductivity + Static Potential) | 1350% Power | 1428% Power | 1506% Power | 1584% Power | 1662% Power |
See Also[]
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