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Antagonist
Level 11 ~ 15
Race Zombie?
Zone Ivory Line
- Stage 4
- Training Fight
Allies Phantom, Beast

Antagonist is an enemy in Sonny 2. It appears in Ivory Line as an ally of Phantom and Beast. It bears strong resemblence to Frost Lord and the Guardian Form from the Hydraulic class.

Battle[]

Attributes[]

Attributes LV11 LV12 LV13 LV14 LV15
EASY Speed 35 40 45 51 57
Instinct 33 38 43 48 54
Strength 10 11 13 14 16
HP 1609 1835 2080 2345 2628
CHALLENGING Speed 39 44 50 57 64
Instinct 66 76 86 97 108
Strength 20 22 25 28 32
HP 2735 3119 3536 3986 4468
HEROIC Speed 39 44 50 57 64
Instinct 83 95 107 121 135
Strength 24 28 32 36 40
HP 3218 3670 4161 4689 5256
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 200 100 100 100 100 100
50%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Frost
Cost CD Available Targets Number on Action Bar
None
1
Enemies
1
Element Damage/Healing
Ice
25% Strength + 200% Instinct + 25
Accuracy modifier Additional notes
Unavoidable
Sonny can also use Frost.
Frosted
This unit's Speed is reduced by 30%. This effect has a 20% chance to resist being dispelled. This effect cannot stack. Lasts 12 turns.
Debuff


Glacier
Cost CD Available Targets Number on Action Bar
None
1
Enemies
1
Element Damage/Healing
Ice
25% Strength + 200% Instinct + 25
Accuracy modifier Additional notes
2
Sonny can also use Glacier.
Glacial Chill
This unit deals 13% less damage from direct attacks. This effect has a 20% chance to resist being dispelled. Lasts 6 turns.
Debuff


Hypothermia
Cost CD Available Targets Number on Action Bar
None
1
Enemies
1
Element Damage/Healing
Ice
25% Strength + 200% Instinct + 25
Accuracy modifier Additional notes
2
Sonny can also use Hypothermia.
Hypothermia
This unit's Speed is reduced, and it is suffering 30% of the caster's Strength as damage every turn. This effect has a 20% chance to resist being dispelled. This effect cannot stack. Lasts 12 turns.
Speed lowered by 15%.
Debuff


Mind Freeze
Cost CD Available Targets Number on Action Bar
None
7
Enemies
1
Element Damage/Healing
Ice
25% Strength + 200% Instinct + 25
Accuracy modifier Additional notes
Unavoidable
Sonny can also use Mind Freeze.
Mind Freeze
This unit cannot use any abilities that require Focus. This effect has a 20% chance to resist being dispelled. This effect cannot stack. Lasts 3 turns.
Debuff


Vapour Cannon
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Element Damage/Healing
Ice
150% Strength + 150% Instinct
Accuracy modifier Additional notes
4
Sonny can also use Vapour Cannon.
Water Vapours
This unit is recovering 12 Focus each turn. Lasts 3 turns.
Applied to caster.
Undispellable


Vascular Arrest
Cost CD Available Targets Number on Action Bar
None
1
Enemies
1
Element Damage/Healing
Ice
25% Strength + 200% Instinct + 25
Accuracy modifier Additional notes
1
Sonny can also use Vascular Arrest.
Vascular Arrest
This unit is receiving 60% less healing from all sources. this effect has 20% chance to resist being dispelled. This effect cannot stack. Lasts 3 turns.
Debuff

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
All friendly units above 1% HP Frost
Glacier
Hypothermia
Mind Freeze
Vascular Arrest
Lowest friendly unit below 1% HP 50%:
-Frost
-Glacier
-Hypothermia
-Mind Freeze
-Vascular Arrest
50%:
-Vapour Cannon

Drops[]

Item Name Item Icon Sell Price Item Stats Item Description
Annihilation
โ‚ฌ211
  • Speed +17
  • Strength+85
  • Vitality+9
Consider yourself lucky that your not on the receiving end.
Ancient Sword
โ‚ฌ94
  • Speed+6
  • Instinct+6
  • Strength+6
  • Vitality+21
Charged Axe
โ‚ฌ188
  • Instinct+26
  • Lightning Piercing+121
Frosted Axe
โ‚ฌ188
  • Speed+11
  • Instinct+11
  • Ice Piercing+130
Ancient Katana
โ‚ฌ236
  • Speed+20
  • Instinct+20
  • Strength+49
  • Vitality+10
Bloody Blade
โ‚ฌ94
  • Speed+4
  • Physical Piercing+84
Demon Blade
โ‚ฌ118
  • Speed+8
  • Strength+8
  • Physical Piercing+71

Trivia[]

  • This enemy is the one of the two enemies who doesn't have any A.I. Exclusive Abilities, the other one is Totem.
  • Although his name is Antagonist, he only appears once in the entire series making him a minor character, not an antagonist.
  • Antagonist is most likely a Hydraulic as it uses abilities that can also be used by Hydraulics. It also looks identical to the Guardian Form.
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