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Andy
Level 1 ~ 2
Race Human
Zone New Alcatraz
- Stage 3 and 4

Agile Convicts are enemies from New Alcatraz. They appear as inmates trying to escape the prison, mistaking Sonny and Veradux for either guards or ZPCI reinforcements.

Battle[]

Attributes[]

Attributes LV1 LV2
EASY Speed 13 15
Instinct 1 1
Strength 5 6
HP 125 159
CHALLENGING Speed 14 17
Instinct 2 3
Strength 10 13
HP 212 270
HEROIC Speed 14 17
Instinct 3 4
Strength 13 16
HP 250 318
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
80%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Adrenaline
Cost CD Available Targets Number on Action Bar
None
3
Self and Allies
1
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
Dispels 3 Poison debuffs.
Sonny can also use Adrenaline.
Adrenaline
This unit's Strength is increased by 25% and is also regenerating 13 Focus each turn. Healing dealt and received is increased by 40%. Lasts 3 rounds.
Buff


Auto Swing
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Element Damage/Healing
Physical
170% Strength + 170% Speed
Accuracy modifier Additional notes
1
Restores 8 focus to caster.


Decimate
Cost CD Available Targets Number on Action Bar
None
4
Enemy
1
Element Damage/Healing
Physical
280% Strength x (0.8% Focus + 0.4)
Accuracy modifier Additional notes
1
Sonny can also use Decimate.
Decimated
This unit is suffering damage equal to 45% of the caster's Strength each turn. Lasts 6 rounds.
Debuff


Set-Up
Cost CD Available Targets Number on Action Bar
20 Focus
1
Enemy
1
Element Damage/Healing
Physical
260% Strength
Accuracy modifier Additional notes
1
Critical chance increased by 3.1.
Agile Exposure
This unit receives 100% additional damage from all sources. Lasts 2 rounds.
Debuff

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
All friendly units above 80% HP Auto Swing
Decimate
Set-Up
Weakest friendly unit between 80% and 20% HP 50%:
-Auto Swing
-Decimate
-Set-Up
50%:
-Adrenaline
Weakest friendly unit below 20% HP Adrenaline Auto Swing
Decimate
Set-Up

Equipment[]

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
unknown Prison Shirt XXS Prison Trousers XL unknown Fire Axe

Tactics[]

Trivia[]

  • Like the Brutal Convict and the Cunning Convict, he uses weapons from the White November.
  • The name of the Agile Convict encountered in the first battle is Andy, as the Brutal Convict says: "Don't listen to him, Andy! It's a trick!".

See Also[]

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