Andy | |
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Level | 1 ~ 2 |
Race | Human |
Zone | New Alcatraz - Stage 3 and 4 |
Agile Convicts are enemies from New Alcatraz. They appear as inmates trying to escape the prison, mistaking Sonny and Veradux for either guards or ZPCI reinforcements.
Battle[]
Attributes[]
Attributes | LV1 | LV2 | |||||||
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EASY | Speed | 13 | 15 | ||||||
Instinct | 1 | 1 | |||||||
Strength | 5 | 6 | |||||||
HP | 125 | 159 | |||||||
CHALLENGING | Speed | 14 | 17 | ||||||
Instinct | 2 | 3 | |||||||
Strength | 10 | 13 | |||||||
HP | 212 | 270 | |||||||
HEROIC | Speed | 14 | 17 | ||||||
Instinct | 3 | 4 | |||||||
Strength | 13 | 16 | |||||||
HP | 250 | 318 | |||||||
Focus | 100 | Physical | Cosmic | Ice | Fire | Lightning | Earth | Shadow | Poison |
Target Weakest | Piercing | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Defense | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Abilities[]
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Dispels 3 Poison debuffs. Sonny can also use Adrenaline. |
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This unit's Strength is increased by 25% and is also regenerating 13 Focus each turn. Healing dealt and received is increased by 40%. | Lasts 3 rounds. | ||
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Restores 8 focus to caster. |
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Sonny can also use Decimate. | ||||
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This unit is suffering damage equal to 45% of the caster's Strength each turn. | Lasts 6 rounds. | ||
Cost | CD | Available Targets | Number on Action Bar | |
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Element | Damage/Healing | ||
Accuracy modifier | Additional notes | |||
Critical chance increased by 3.1. | ||||
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This unit receives 100% additional damage from all sources. | Lasts 2 rounds. | ||
Ability Selection[]
Notes on enemy AI: | While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc. Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn) Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above. Ally-targetting abilities always target the weakest targetable ally. Selection within a category is random unless indicated. All exceptions noted below. |
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Battle Stages | First Choice | Second Choice | Third Choice |
All friendly units above 80% HP | Auto Swing Decimate Set-Up |
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Weakest friendly unit between 80% and 20% HP | 50%: -Auto Swing -Decimate -Set-Up 50%: -Adrenaline |
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Weakest friendly unit below 20% HP | Adrenaline | Auto Swing Decimate Set-Up |
Equipment[]
Headwear | Bodywear | Gloves | Leggings | Footwear | Primary | Secondary |
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unknown | Prison Shirt XXS | Prison Trousers XL | unknown | Fire Axe |
Tactics[]
Trivia[]
- Like the Brutal Convict and the Cunning Convict, he uses weapons from the White November.
- The name of the Agile Convict encountered in the first battle is Andy, as the Brutal Convict says: "Don't listen to him, Andy! It's a trick!".
See Also[]
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